Обсуждение участника:Dred1792: различия между версиями

Материал из Tau Ceti Station Wiki
Перейти к навигации Перейти к поиску
 
(не показано 78 промежуточных версий 2 участников)
Строка 1: Строка 1:
Ну, тут типо моя песочница, буду сюда вносить свои мыслишки.
Ну, тут типо моя песочница, буду сюда вносить свои мыслишки.


Дионэа - множественное число.


Диона - единственное число.
7
Это существа, которые похожи на растения, точнее, они есть таковые, только с разумом. Их жизнь делится на 3 этапа:
<tabs>
# Семена - превращаются в нимф.
<tab name="Main">This is a testing page for tabs</tab>
# Нимфы - превращаются во взрослую особь.
<tab name="Hello">How are you</tab>
# Взрослая особь или Энт .
<tab name="I was wondering">If after all these years you'd like to meet</tab>
Ставить над ними научные эксперименты запрещено, за убийство их (даже Нимфы), вас посадят.
</tabs>




Наблюдатели, могут поставить "Yes" на против соответствующего пункта. Когда появится Нимфа, вам предложат поиграть за неё.


==Механика==


* :q, используйте это, что бы говорить на языке Дионэа.


* Дионэа, должны быть на свету, темнота убивает их.


* Нимфы, должны расти в гидропонике.


* Нимфы, должны пить кровь, что бы прогрессировать. Когда они пьют кровь, они начинают понимать язык того, чью крови они пили. В итоге, это позволит вам эволюционировать во взрослую особь.


==Synopsis==


The dionaea are a group of omnivorous, slow-metabolism plantlike organisms that are in fact clusters of individual, smaller organisms. They exhibit a high degree of structural flexibility, and come in a wide variety of shapes and colours to reflect the intelligence of each individual creature.


An adolescent diona, known as a diona nymph, will take genetic material, usually blood, from a variety of sources. On human stations this has earned them a reputation for being 'bitey', as they will often and without warning steal a droplet from some interesting individual to encorporate into their emerging gestalt.
'''ОБРАТИТЬ ВНИМАНИЕ'''


Dionaea have no planets, government, or society. The diona reproductive cycle eventually results in the humanoid diona, in their 'seed' or 'samen' state, making a pilgrimage of sorts to a communally agreed-upon site - either a gas giant or a star, depending on the 'strain' of the individuals. Once there, they interlink their bodies and enter an orbit around the celestial body, fusing and merging into a fledgeling superorganism that will eventually grow to the size of a space station. The gestalt feeds on the gasses and emissions of the star or planet, converting them into myriad useful forms or storing them in sacs and bladders for buoyancy in atmosphere, or in recent years, for trade with interested bodies.
https://wiki.baystation12.net/Guide_to_Anomalies


Prior to this transformation, the dionaea spread their samen throughout the galaxy. They do so by imitating the forms and modes of speech of the races that they encounter, picking facts and thoughts from minds and using them to shape ambassadors. The trade of energy and rare matter from stars and gas giants is used to facilitate the dispersal of the seeds throughout cultures, and the seeds will gather as much information as they can, developing into wildly unique and interesting individuals to bring as much variation as possible to the gestalt when they merge. They will also collect scientific information on bioengineering, genetics, chemistry and biological science in order to improve their gestalt state and therefore the seeds that will eventually be produced.
https://wiki.baystation12.net/Guide_To_Xenoarchaeology


==Contact==
Нейротоксин = Пангалактический Грызлодёр + слип-токсин (тригер для аномалий)


Roughly 300 years prior to the present day, Skrellian exploratory craft came across the system known to human astronomers as Epsilon Ursae Minoris during routine scouting patrols. They dutifully flagged it for review, as it was a ternary system with a triad of stars, and went on their way, noting a few strange readings from the upper photosphere of the system's core bodies.
ссылки на Вики иностранных серверов:


Only when the mining fleets of a Skrell industrial consortium arrived in 2294 did the readings become explained. A thick belt of drifting matter was slung in a wide arc around the three central stars, held in place by the machinations of ancient energy-patterning machines. The ruins were ancient and devoid of anything remarkable, and the patterning node technology both inefficient, aesthetically ugly, -dangerously- radioactive and a decade behind modern tech.
[https://wiki.hippiestation.com/index.php?title=Main_Page Хиппи]


Far more interesting to the surveyors were the odd readings from the photospheres. Investigations stalled when attempting to delve into the immense heat and hard radiation rising from the stars, but eventually an odd comms contact was made. Preliminary analysis of the data had the scientists in fits of excitement. It seemed that the stars were sentient. Secondary analysis was less exciting but slightly more bizarre: something in the upper photosphere, not the sun itself, was very pleased to meet the surveyor ships.
[https://wiki.ss13.co/Main_Page Гуны]


Over the next several decades, science vessels were brought in and the strange electromagnetic language of the creatures that came to be called Dionaea was painstakingly decrypted. The scientists learned that the strange, immense structures were conglomerates of plantlike creatures, buoyed on rare and unstable gasses and fuelled by hard radiation, asteroid impacts and a kind of complex internal fusion.  
[https://wiki.baystation12.net/Main_Page Бей]


Eventually - over several years, due to the slow speed of thought of the Dionaea gestalts - an agreement was reached. The scientists would take from the Dionaea several samples and seeds, and sow them in other systems that the Dionaea could not reach. In exchange, the gestalts would allow the surveyors and miners to establish habitation modules on and in the bodies of the gestalts, allowing them to refine and export the rare gasses and elements only available to creatures living in the bosom of a star.
[https://tgstation13.org/wiki/Main_Page ТГ]


==Relationships with Other Species==
[http://ss13.moe/wiki/index.php/Main_Page ВГ]


Dionaea are for the most part entirely peaceful and compatible with all know interstellar cultures. Their preferred habitat is completely uninhabitable, being in the upper reaches of a hellish inferno, and since they have little to no use for money and a fondness for interaction with other intelligence races, they serve as excellent emergency berths for ships lost in unfriendly and underpopulated space.  
[https://aurorastation.org/wiki/index.php?title=Main_Page Аврора]


The Vox primalis and armalis treat them with an almost superstitious respect and awe, likely due to their similarity to the apex.  
[https://wiki.yogstation.net/wiki/Main_Page Йог]


NT maintains a good working relationship with the gestalts, exchanging star maps, planetary settlement rights and bluespace comms and FTL engines for various services, and many of the younger Diona have actually formed their bodies around starship components and hab modules to enable them to journey across all manner of inhabited systems.
[https://ftl13.com/wiki/index.php?title=Main_Page FTL13]


The Skrell and the Dionaea have several scientific and exploratory contracts, and at least one Diona gestalt has converted itself to a simulacrum of the Skrell homeworld, been fitted with FTL engines, and hosted explorer parties as they warble across the cosmos.
[https://nanotrasen.se/wiki/index.php/Main_Page Парадайз]


The Unathi are for the most part uninvolved with the Dionaea due to their relative lack of space travel, but some adherents of various reforestation religions on Moghes consider the creatures as proof that if the heart of a sodding SUN can support life, the sand wastes are certainly up for it.


The Tajara have no documented contact with the Dionaea.


==Language==


While smaller Dionaea are capable of vocalizing languages from all manner of other races, thanks to their fluid form, they tend to do so in a monotone or as a series of heavy bass rumbles or grinds. They come across as very slow and not very smart in Siik'tajr due to the relative slowness of their 'ear' and 'tail' growths, but communicate very well in Sinta'unathi. They cannot speak Skrellian at all due to the pitch variations required.
Спасибо за вклад в общие знания русского коммьюнити СС13. [[Участник:Alexix|Alexix]] ([[Обсуждение участника:Alexix|обсуждение]]) 19:16, 12 апреля 2015 (MSK)
 
Their own language, colloquially called Rootsong, is based predominantly on the emission of radio and heat waves and as such is very very difficult to speak without several hundred kilograms of specialized machinery. Luckily, a diona nymph can harvest the rudiments of language from blood samples and communication is rarely an issue.
 
==Mentality==
 
Dionae are highly curious, intelligent (if slow) and passive. They feel pain of a sort, though in a very different manner to humans, but are only able to emulate emotion. An 'adolescent' diona will generally take on observed traits of the entities around it as a side-effect of the instinctive information-gathering and hoarding that each diona conducts.
 
They do not have names as such, and when asked for one by other races will often supply an excessively long and poetic description of a memory they consider fundamental to their makeup ex. 'the spatter of starlight across the face of the iron mountain and the deep note of the planetsong'. This has been known to make Heads of Personnel need to go have a lie down when filling out ID cards.
 
They have no concept of personal or mental space, and those who are new to human culture tend to be excessively touchy-feely or invasive of privacy.
 
Dionaea have nothing resembling government. They speak about the chorus or song of a group in the same manner that one would talk about teamwork or membership in a group.

Текущая версия на 13:17, 5 октября 2017

Ну, тут типо моя песочница, буду сюда вносить свои мыслишки.


7

This is a testing page for tabs
How are you
If after all these years you'd like to meet






ОБРАТИТЬ ВНИМАНИЕ

https://wiki.baystation12.net/Guide_to_Anomalies

https://wiki.baystation12.net/Guide_To_Xenoarchaeology

Нейротоксин = Пангалактический Грызлодёр + слип-токсин (тригер для аномалий)

ссылки на Вики иностранных серверов:

Хиппи

Гуны

Бей

ТГ

ВГ

Аврора

Йог

FTL13

Парадайз



Спасибо за вклад в общие знания русского коммьюнити СС13. Alexix (обсуждение) 19:16, 12 апреля 2015 (MSK)