Escape Shuttle

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Шаблон:Room

Спасательный шатл: спасение и погибель для многих игроков. On one hand, it is with this that many players are allowed to supposedly continue life after departing Space Station 13. On the other, many players may die waiting for the shuttle to leave, due to either a shuttle brawl or a traitor who happens to want no company with him on his return voyage. The escape shuttle is also the cause of many arguments as to whether or not the situation on the station warrants an evacuation. (The correct answer is, if anyone is working in toxins, you should call the shuttle, just to be safe). Once called, the shuttle takes ten minutes for Central Command to power, program, and supply before teleporting to the station, waiting for three minutes (if the Heads or a traitor with an emag don't get too jumpy first), and then teleporting back. Presumably the supplies are in case in the shuttle really fouls up this teleportation process.

Escape Pods

Besides the Escape Shuttle there are four Escape Pods on the station, two at Arrival, one in Engineering and one in Security. Each pod has only two seats, but more people can fit in if they lie on the ground.