AI Upload: различия между версиями
Jester002 (обсуждение | вклад) |
Jester002 (обсуждение | вклад) |
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| Contains= [[Computers#AI_Upload|AI Upload Console]], [[Computers#Cyborg_Upload|Cyborg Upload Console]], 4 Turrets, 1 Wall-Mounted Flash, [[Modules#AI Modules|AI Law Modules]] | | Contains= [[Computers#AI_Upload|AI Upload Console]], [[Computers#Cyborg_Upload|Cyborg Upload Console]], 4 Turrets, 1 Wall-Mounted Flash, [[Modules#AI Modules|AI Law Modules]] | ||
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Located right in the center of the [[Bridge]], lays the [[AI | Located right in the center of the [[Bridge]], lays the [[AI Chamber|AI's core chamber]], and this law upload chamber. You upload AI laws here, and there are many to choose from. You can also upload laws to independent [[Cyborg|Cyborgs]] from the Cyborg Upload Computer. Also, it is cramped inside, and filled with energy gun turrets. The turrets are controlled by a panel that requires the same access you came in with to turn off. If you do not disable the energy turrets, you will be either shot with stun, or laser bolts (dependent on the current settings). Also present is a wall mounted flasher, which the AI can activate to disable intruders. | ||
When resetting a corrupted [[AI]], remember to disable the cameras of the Bridge and the cameras that point at the turret control panel. | When resetting a corrupted [[AI]], remember to disable the cameras of the Bridge and the cameras that point at the turret control panel. |
Версия 19:45, 15 июля 2013
Шаблон:Room Located right in the center of the Bridge, lays the AI's core chamber, and this law upload chamber. You upload AI laws here, and there are many to choose from. You can also upload laws to independent Cyborgs from the Cyborg Upload Computer. Also, it is cramped inside, and filled with energy gun turrets. The turrets are controlled by a panel that requires the same access you came in with to turn off. If you do not disable the energy turrets, you will be either shot with stun, or laser bolts (dependent on the current settings). Also present is a wall mounted flasher, which the AI can activate to disable intruders.
When resetting a corrupted AI, remember to disable the cameras of the Bridge and the cameras that point at the turret control panel.
When dealing with a rogue or malfunctioning AI, this chamber is useless to halt the AI's actions (as it only has to follow its law zero).